﻿using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Treasure.Client
{
    public class ItemTreeData
    {
        public int itemId { get; set; }      // ID
        public string itemName { get; set; } // 名称
        public int itemStep { get; set; }    // 所属的层级
        public int itemParent { get; set; }  // 父级的ID

        public ObservableCollection<ItemTreeData> Children  {   get;   }

        public bool IsExpanded { get; set; } // 节点是否展开
        public bool IsSelected { get; set; } // 节点是否选中
    }
}
